Story Game Replay (Forsooth!) – The False Crusader

The False Crusader

The False Crusader – A Forsooth! Story Game replay

What this is

This is a Story Game Replay

A story game is a game wherein the players collaborate to create a new story together. Much like long-form theatre improvisation, the players come up with the story as they go along using the premise and structure provided by the individual game. Different games encourage the creation of different types of story. A ‘replay’ is a transcript of a session of play.

This game is called Forsooth!

Forsooth! is a Shakespeare-themed story game in which the players improvise the bard’s greatest lost work. It’s a game for 3-6 players and your first step is to decide on the overall themes of your play, then the setting and finally create the cast.

The story proceeds through a series of scenes, much like a theatre play or film. Forsooth! provides some guidance, but generally allows the responsibility for beginning each scene to move freely between the players to whomever has an idea for the next one. The game continues until, in true Shakespearean style, all the protagonists are dead or married.

Read the Replay here

See the intro video here http://youtu.be/WDWCuP2cXX0

To find out more about Forsooth!, or to buy to game, see http://spoiledflushgames.com/games/forsooth/

 

Advertisements

Story Game Replay (Witch: tRtL) – The Witch & The Rosary

The Witch & The Rosary - a Witch: the Road to Lindisfarne replay

The Witch & The Rosary – a Witch: the Road to Lindisfarne replay

What this is

This is a Story Game Replay

A story game is game wherein the players collaborate to create a new story together. Much like long-form theatre improvisation, the players come up with the story as they go along using the premise and structure provided by the individual game. Different games encourage the creation of different types of story. A ‘replay’ is a transcript of a session of play.

This game is called Witch: the Road to Lindisfarne

Witch is set in England in 1350, during the height of the Black Death. A young woman, Elouise, has confessed to using witchcraft, which has brought the plague upon the country. The Church has decreed that she will be taken to the Holy Island of Lindisfarne and there be burnt to cleanse the land of the plague. A game of Witch is the story of that journey.
This is a game for 4-6 players. One player represents Elouise and the others take the role of her escort: Brother Armond, a monk in service to the Church; Sir Hayden, an old and just knight untested in battle, Berrick, a young squire in the service of Sir Hayden; ‘Sir’ Thorne, a knight and a deserter from the Crusades; and Ham, a guide of dubious character. This particular group had only 5 players and so didn’t include Berrick.
The story proceeds through a series of scenes, much like a theatre play or film. Witch provides a specific Four Act structure to follow and specifies which player is responsible for beginning each scene.

Read the Replay here (note, this replay is no longer available)

Watch the intro video here http://youtu.be/0_cG7nVBL_o

To find out more about Witch: the Road to Lindisfarne, or to buy to game, see www.ukroleplayers.com/witch

The cover for the latest replay (GxB) - Momoko the Hero

The cover for the latest replay (GxB) – Momoko the Hero

Story Game Replay (GxB) – Momoko the Hero

What this is

This is a Story Game Replay

A story game is game wherein the players collaborate to create a new story together. Much like long-form theatre improvisation, the players come up with the story as they go along using the premise and structure provided by the individual game. Different games encourage the creation of different types of story. A ‘replay’ is a transcript of a session of play.

This game is called G x B

G x B is a story game which focuses on creating ‘teenage dating’ stories. It has a very simple structure: Momoko is the new girl at school and she’s caught the attention of three suitors. The characters are pre-set and each player takes one character. One of the suitors asks her out; they go out on a date (with the other players not involved portraying the world and other characters around Momoko and the suitor).

During the date, Momoko’s player gives her suitor’s player regular playing cards whenever they do something she likes. At the end of the three dates, the suitors look at their playing cards and whoever has the most number of cards from the heart suit wins.

Read the Replay here

See the introductory video here: http://youtu.be/1pnNvyhMIVE

G x B the game was written by Jake Richmond and Heather Aplington and is published by Atarashi Games.

Story Game Replay (Love in the Time of Seið) – Norse Crown

Norse Crown

Norse Crown – A Love in the Time of Seið story game replay

What this is

 This is a Story Game Replay

A story game is game wherein the players collaborate to create a new story together. Much like long-form theatre improvisation, the players come up with the story as they go along using the premise and structure provided by the individual game. Different games encourage the creation of different types of story. A ‘replay’ is a transcript of a session of play.

This game is called Love in the Time of Seið

Love in the Time of Seið is set in a Norse-themed fantasy kingdom on the brink of ruin. Who will gain power? Who will gain love? What price will they pay? A game of Seið is the story of the clash of the five main characters who are tightly bound together in a web of intrigue, love, power and magic.

This is a game for 5 players, each taking one principal character. These are:

  • The King: who has promised his daughter to the Earl of a neighbouring land to ensure his kingdom’s survival.
  • The Earl, his rival and likely successor.
  • The Princess who is promised to the Earl, but loves the Knight.
  • The Knight, who is in the pay of the Earl, has captured the heart of the Princess, but who longs for the Seiðkona (and who is also secretly a werewolf).
  • The Seiðkona, mentor to the Princess and lover of both the King and the Earl. She commands Seið, a magical force associated with foretelling the future.

The story proceeds through a series of scenes, much like a theatre play or film. Players take it in turns to have a scene focused on their characters. On their turn they select a location from those provided by the game and describe it.

Read the Replay here

To find out more about Love in the Time of Seið, or to buy to game, see http://norwegianstyle.wordpress.com/2010/06/04/love-in-the-time-of-seið